| Background |
Multimedia Research
Multimedia is now a mature field, having evolved over approximately 20
years. The term “media” traditionally referred to entities such as
audio, video, text, images, graphics, animation. New media will be
added in the future, including virtual reality, holography, haptics,
eSmell, eTaste, eThought,…. The term “multimedia” has now been accepted
to mean documents composed of at least two correlated media. The
correlation could be temporal, spatial or semantic. Applications now
appear in many fields such as entertainment, publishing, advertising,
banking, insurance, e-commerce, travel, medical, defense, training,
geographical information systems, weather and many others.
This journal was created as a result of a unanimous decision at an ACM
SIG
Multimedia Strategic Retreat in Berkeley, California, held on Oct. 31
and Nov.1, 2003 and attended by 25 invited members of the academic and
industrial ACM SIG Multimedia community.
Topics
The journal covers three general subfields of
multimedia computing, communications, and applications, each consisting
of various areas of research. Some examples are given below. Please see
the Authors Guide for a list of specific
topics.
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